![]() If the Stat to Track option is set to Rounds Completed, Rounds Won, Games Completed, or Games Won the device will not be reset between rounds. ![]() ![]() If Off**, daa is never auto-loaded, and the creator needs to activate this with a transmitted system.ĭetermines whether to reset the tracked stat between rounds. If Initial Spawn, data will only be loaded when the player initially spawns. The text field has a 64 character limit.ĭetermines if the device saves its data automatically.ĭetermines whether the device data and player's profess is auto-loaded. The text field has a 32 character limit.Īssigns a description to the Tracker, which is displayed below the title if the Show on HUD option is enabled. If you select 0, the Tracker will never complete.ĭetermines the value the tracker is set to when it first begins tracking.ĭetermines whether this Tracker is assigned to players when the game starts.ĭetermines whether players will be assigned this Tracker when they join a game already in progress.Īssigns a title to the Tracker, which is displayed if Show on HUD is enabled. When the device reaches the selected value, the objective is complete. If this option is set to Channel, the device will not track any statistic, but the Tracker Value can still be advanced using signals on a channel. Determines which statistic the device will track.
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